Updated 4 hr. ago

Games Total: O/U 3.5
74 %
Over
Market brief
- Last 50 trades: 48 buys, 2 sells; the largest was $706 (buy). Too few trades of $5K+ for a big-money read.
- Scheduled to end in 10 hr. (Nov 9, 2026).
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LoL: Bilibili Gaming vs T1 (BO5) - Worlds Playoffs
8 outcomesUnderstand this market
Background that stays useful after this market resolves.
Total volume
$85.9K
24h vol.
$82.3K
Liquidity
$127.5K
End date
Nov 9, 2026
ends in 10 hr.
What a plan adds on this market
Only what exists for this market right now.
- Full AI research reportProA cited research report on demand: probability, bull and bear case, key facts with sources.
- Your forecasts, scoredProSave your call on this market and see it scored against the result.
Order book, trades and more numbersDepth, spread, up to 50 recent trades, volume by period and dates
1w vol.
$85.9K
Bid / Ask
73¢ / 74¢
Spread 1¢
Last trade
74¢
Start date
Nov 7, 2026
Orderbook
Spread: 1¢Snapshot from cache
Recent trades (50)
| Time | Side | Price | Size |
|---|---|---|---|
| 4 hr. ago | Buy | 74¢ | 954 |
| 4 hr. ago | Buy | 74¢ | 3 |
| 4 hr. ago | Buy | 74¢ | 129 |
| 4 hr. ago | Buy | 74¢ | 10 |
| 4 hr. ago | Buy | 74¢ | 584 |
| 5 hr. ago | Buy | 74¢ | 627 |
| 5 hr. ago | Buy | 74¢ | 1 |
| 5 hr. ago | Buy | 74¢ | 68 |
| 5 hr. ago | Buy | 74¢ | 615 |
| 5 hr. ago | Buy | 74¢ | 23 |
| 5 hr. ago | Buy | 74¢ | 17 |
| 5 hr. ago | Buy | 74¢ | 43 |
| 5 hr. ago | Buy | 74¢ | 45 |
| 5 hr. ago | Buy | 74¢ | 38 |
| 5 hr. ago | Buy | 74¢ | 33 |
| 5 hr. ago | Buy | 74¢ | 39 |
| 5 hr. ago | Buy | 74¢ | 33 |
| 5 hr. ago | Buy | 74¢ | 31 |
| 5 hr. ago | Buy | 74¢ | 41 |
| 5 hr. ago | Buy | 74¢ | 4 |
| 5 hr. ago | Buy | 74¢ | 40 |
| 5 hr. ago | Buy | 74¢ | 42 |
| 5 hr. ago | Buy | 74¢ | 34 |
| 5 hr. ago | Buy | 74¢ | 68 |
| 5 hr. ago | Buy | 74¢ | 46 |
| 5 hr. ago | Buy | 74¢ | 40 |
| 5 hr. ago | Buy | 74¢ | 33 |
| 5 hr. ago | Buy | 74¢ | 40 |
| 5 hr. ago | Buy | 74¢ | 3 |
| 5 hr. ago | Buy | 74¢ | 53 |
| 5 hr. ago | Buy | 74¢ | 27 |
| 5 hr. ago | Buy | 74¢ | 45 |
| 5 hr. ago | Buy | 74¢ | 49 |
| 5 hr. ago | Buy | 74¢ | 37 |
| 5 hr. ago | Buy | 74¢ | 28 |
| 5 hr. ago | Sell | 73¢ | 11 |
| 5 hr. ago | Buy | 74¢ | 48 |
| 5 hr. ago | Buy | 74¢ | 20 |
| 5 hr. ago | Buy | 74¢ | 41 |
| 5 hr. ago | Buy | 74¢ | 20 |
| 5 hr. ago | Buy | 74¢ | 14 |
| 5 hr. ago | Buy | 74¢ | 270 |
| 5 hr. ago | Buy | 74¢ | 135 |
| 5 hr. ago | Buy | 74¢ | 189 |
| 5 hr. ago | Sell | 73¢ | 115 |
| 5 hr. ago | Buy | 74¢ | 3 |
| 5 hr. ago | Buy | 74¢ | 113 |
| 5 hr. ago | Buy | 74¢ | 3 |
| 5 hr. ago | Buy | 74¢ | 13 |
| 6 hr. ago | Buy | 74¢ | 64 |
Rules & resolution
This market refers to the LoL Semifinal 1 match between Bilibili Gaming and T1 in the Worlds Playoffs, initially scheduled for November 8, 2026 at 5:00 PM ET. This market will resolve to "Over" if Bilibili Gaming and T1 play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 22, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 8, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The match is considered to have begun once live play begins in its first map or game. Warmup rounds and knife rounds do not count as the start of the match. A round forced live because a team did not ready up or resume play within the allotted time does not count as the start of the match if that team forfeits before the next round begins. If the match begins and one team wins due to the opponent's match forfeiture, disqualification, or walkover, the match will count as completed. In that case, any remaining games required to decide the match, including a game in progress or not yet started, will be counted as won by the winning team. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
- Event:
- LoL: Bilibili Gaming vs T1 (BO5) - Worlds Playoffs
- Resolution source:
- https://gol.gg/esports/home
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