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Updated 2 hr. ago

Game Handicap: GEN (-1.5) vs Bilibili Gaming (+1.5)

Game Handicap: GEN (-1.5) vs Bilibili Gaming (+1.5)

Sports

44 %

Gen.G

▲ +1.0%24h
Gen.G 44¢Bilibili Gaming 56¢

Market brief

  • Last 50 trades: 23 buys, 27 sells; the largest was $8.57K (buy). Too few trades of $5K+ for a big-money read.
  • Historically, 51% of Polymarket Sports markets priced 35–65% one day before the end resolved YES (13,322 cases). In this range the price has been a reliable guide.
  • Scheduled to end in 3 days (Nov 15, 2026).

A historical frequency for the price range, not a probability for this market and not advice. How we measure this

◆ Your call

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50%
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Understand this market

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Total volume

$201.7K

24h vol.

$51.9K

Liquidity

$498.7K

End date

Nov 15, 2026

ends in 3 days

What a plan adds on this market

Only what exists for this market right now.

  • Full AI research reportProA cited research report on demand: probability, bull and bear case, key facts with sources.
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  • Smart moneyPro+There is a current smart-money reading on this market: how the wallets whose record holds up are positioned.
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Order book, trades and more numbersDepth, spread, up to 50 recent trades, volume by period and dates

1w vol.

$201.7K

Bid / Ask

43¢ / 44¢

Spread 1¢

Last trade

44¢

Start date

Nov 9, 2026

Orderbook

Spread: 1¢
Bids (buy)Size
43¢$73,925
42¢$724,688
41¢$115,408
40¢$50,110
39¢$551
38¢$1,000
37¢$1,000
36¢$1,000
35¢$1,000
33¢$9
Asks (sell)Size
44¢$58,606
45¢$101,863
46¢$1,108
47¢$1,000
48¢$1,000
49¢$1,000
50¢$1,000
56¢$1,000
58¢$1,000
59¢$800

Snapshot from cache

Recent trades (50)

Buys 63%Sells 37%
Recent trades with time, side, price and size.
TimeSidePriceSize
4 hr. agoSell43¢2
4 hr. agoBuy44¢136
4 hr. agoSell43¢20
6 hr. agoSell43¢5
7 hr. agoBuy44¢6
7 hr. agoSell43¢6,140
8 hr. agoSell43¢49
8 hr. agoSell43¢343
8 hr. agoSell43¢1,754
8 hr. agoSell43¢98
8 hr. agoBuy44¢3
8 hr. agoSell43¢3,509
8 hr. agoSell43¢2
8 hr. agoBuy44¢4
9 hr. agoBuy44¢5,732
9 hr. agoSell43¢158
11 hr. agoBuy44¢6
11 hr. agoSell43¢2
11 hr. agoBuy44¢33
13 hr. agoSell43¢18
13 hr. agoSell43¢175
13 hr. agoSell43¢5
13 hr. agoBuy44¢200
14 hr. agoBuy44¢6
14 hr. agoSell43¢5,732
14 hr. agoSell43¢526
16 hr. agoSell43¢21
17 hr. agoSell43¢2
18 hr. agoBuy44¢5,780
19 hr. agoSell43¢526
1 day agoBuy44¢963
1 day agoSell43¢29
1 day agoSell43¢3
1 day agoBuy44¢11
1 day agoBuy43¢19,937
1 day agoBuy43¢12
1 day agoSell42¢517
1 day agoSell42¢40
1 day agoBuy43¢35
1 day agoBuy43¢70
1 day agoBuy43¢47
1 day agoBuy43¢100
1 day agoBuy43¢23
1 day agoBuy43¢83
1 day agoBuy43¢24
1 day agoSell42¢2
1 day agoBuy43¢2
1 day agoSell42¢16
1 day agoBuy43¢2
1 day agoSell42¢9
Rules & resolution

This market refers to the LoL Grand Final match between Bilibili Gaming and Gen.G in the Worlds Playoffs, initially scheduled for November 14, 2026 at 2:00 PM ET. This market will resolve to "Gen.G" if Gen.G wins 2 or more games than Bilibili Gaming in this match. Otherwise, this market will resolve to "Bilibili Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 28, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 14, 2026 at 2:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The match is considered to have begun once live play begins in its first map or game. Warmup rounds and knife rounds do not count as the start of the match. A round forced live because a team did not ready up or resume play within the allotted time does not count as the start of the match if that team forfeits before the next round begins. If the match begins and one team wins due to the opponent's match forfeiture, disqualification, or walkover, the match will count as completed. In that case, any remaining games required to decide the match, including a game in progress or not yet started, will be counted as won by the winning team. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Event:
LoL: Bilibili Gaming vs Gen.G (BO5) - Worlds Playoffs
Resolution source:
https://gol.gg/esports/home

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